A wooden box, open at the top. A fruit hangs above it. Drag left or right anywhere on the box, or press the left and right arrow keys, to move the fruit along the top, then release or press space to drop it. Fruit fall and tumble, and two of the same kind that touch merge into the next one up the chain. Two buttons under the box shove the whole pile sideways. If a fruit comes to rest above the dashed line, the run is over.
Drag anywhere on the box Same fruit touching merge Nothing may rest above the line
Keyword
How to play
A fruit hangs above the box. Drag anywhere on the box to slide it along the top, and let go to drop it. A tap drops it where you tapped. The arrow keys move it and the space bar drops it.
Two fruit of the same kind that touch merge into the next one up: cherry, strawberry, grape, tangerine, banana, apple, pear, peach, pineapple, melon, watermelon. Two watermelons have nowhere left to go, so they pop together for the biggest score in the game.
Fruit tumble. A banana resting askew rolls off a shoulder and a strawberry rocks on its point, so where a fruit lands is only half of where it ends up. The dotted line under the hanging fruit shows what it will land on.
Merge again quickly and the combo climbs, and every merge in the chain is worth more than the last. The combo lapses if you leave it too long.
The two buttons under the box shove the whole pile sideways. They are on a cooldown, and they are the way out of a pile that has gone lopsided.
A fruit bouncing up through the dashed line is fine. A fruit that comes to REST above it ends the run. Only the pile you leave standing can end you.
Reaching the owner's goal unlocks the reveal the moment it happens, and it is yours from then on even if the box overflows on the very next drop.